What is on the Reminiscence Zombies roster?
This table is the wall. Letter grades live on the tier list. Use the class picker if you want a buy-order instead of names.
| Entry | Hub | Notes |
|---|---|---|
| Verruckt | Worlds | Asylum remake added 11 June 2026 at 120 percent XP. Two spawns, a power door, and a battery-charged Pack-a-Punch. |
| Overlook | Worlds | Winter cabin added in December 2025. Six snow globes open the second-floor Pack-a-Punch. |
| Mob of the Dead | Worlds | Alcatraz map. Pack-a-Punch is on the Golden Gate Bridge after a five-part plane. |
| Backrooms | Worlds | Eight pages open Pack-a-Punch. Golden Knight and Golden Knight Mark II are the wall buys. |
| Kino der Toten | Worlds | Theater remake released 15 March 2025 at 100 percent XP. Also called Kilo. |
| TranZit (2019) | Worlds | First map the team made. Bus, buildables, a town, and a map-exclusive perk. |
| Town: Reimagined | Worlds | Town survival layout at 100 percent XP. Juggernog is in the room above the book store. |
| Five | Worlds | Pentagon map released 17 August 2024 at 130 percent XP. |
| Site 2506 | Worlds | 150 percent XP map with dig sites. Juggernog is in a barred cave. |
| Area 51 | Worlds | 135 percent XP and the time-based mode. No normal Juggernog machine. |
| Bus Depot | Worlds | 125 percent XP challenge map with no perks and no Pack-a-Punch. |
| Nacht der Untoten | Worlds | 120 percent XP. No normal Juggernog machine. |
| Pizzeria: Remake | Worlds | 120 percent XP FNAF-location remake with power, doors that open and close, and a map badge. |
| Octagonal Ascension | Worlds | 120 percent XP challenge layout with octagonal paths. |
| Cheese Cube | Worlds | 110 percent XP. Badge videos mention Cheese Cube challenges. |
| The Iron Cafe | Worlds | 110 percent XP. Juggernog is in the private lounge behind the stage. |
| Poolrooms | Worlds | 90 percent XP. Legendary APS wall buy and a Pack-a-Punch puzzle. |
| Crossroads | Worlds | 90 percent XP classic-Roblox map with a day and night cycle and a time bomb. |
| Kevin's House | Worlds | 85 percent XP and a unique starting firearm. |
| Sky Tower | Worlds | 80 percent XP tower climb with expensive doors. |
| Chaos Canyon | Worlds | 75 percent XP map based on a classic Roblox place. |
| CC House | Worlds | 75 percent XP. Juggernog is near the first-floor Mystery Box. |
| Santa's Village | Worlds | Winter event at 300 percent XP. Defend the tree for 25 waves. |
| Zombie Tower | Worlds | April Fools map at 500 percent XP. |
| Zomburger Plaza | Worlds | Arc 1 map. Juggernog is in spawn, next to the arcade door. |
| Power Station | Worlds | Listed map. A Knightmare boss video kites through the station. |
| Pumpkin Panic | Worlds | Arc 4 seasonal map. Badge videos treat it as its own challenge set. |
| Test Place | Worlds | Arc 1 test map. No normal Juggernog machine. |
| Ray Gun | Equipment | Splash wonder weapon from the Mystery Box. |
| Ray Gun Mark II | Equipment | Wonder weapon listed with the Ray Gun. |
| Flamethrower | Equipment | Crowd wonder weapon. Strong on Verruckt and the fire hides targets. |
| Wonder Wolf | Equipment | Wonder weapon with reliable damage and no printed splash. |
| Wunderwaffe DG-2 | Equipment | Chain Lightning badge gun. One shot, 15 kills, Pack-a-Punch allowed. |
| Winter's Howl | Equipment | Freeze gun. The Pack-a-Punch name used by the Chill Out badge is Winter's Fury. |
| RPG | Equipment | Zombie Annihilator badge: 10 kills in one shot. Pack-a-Punch is allowed. |
| Galil | Equipment | Assault rifle used as a Pack-a-Punch primary. |
| MP40 | Equipment | Wall SMG for points early and ammo late. |
| MP5 | Equipment | SMG grouped with the MP40. |
| AK-74u | Equipment | High-fire-rate gun cited both as an SMG and as a Pack-a-Punch rifle. |
| APS | Equipment | Poolrooms legendary wall buy. |
| Golden Knight | Equipment | Backrooms wall buy. Not the TranZit boss. |
| Golden Knight Mark II | Equipment | Second Backrooms-exclusive wall buy. |
| Vector | Equipment | Backrooms wall buy across from Juggernog. |
| STG-44 | Equipment | Overlook second-floor wall buy for 2,500 points. |
| Trench Gun | Equipment | Overlook wall buy for 2,000 points by the fireplace snow globe. |
| Thompson | Equipment | Overlook courtyard wall buy for 1,200 points. |
| BAR | Equipment | Overlook courtyard wall buy for 2,812 points. |
| Stakeout | Equipment | Five lower war room wall buy for 1,500 points. |
| HS10 | Equipment | Shotgun that one-shots into the mid teens after Pack-a-Punch. |
| Olympia | Equipment | Double-barrel that falls off after round 8. |
| M16 | Equipment | Burst rifle for early headshots, outclassed by about round 15. |
| M14 | Equipment | Burst gun grouped with the M16. |
| Crossbow | Equipment | Pack-a-Punched bolts are explosive and the reload is slow. |
| M1911 | Equipment | Starting pistol for rounds 1 to 4 and later crawlers. |
| Python | Equipment | Early pistol grouped with the M1911. |
| Ballistic Knife | Equipment | Novelty weapon, not a high-round gun. |
| Bowie Knife | Equipment | Crossroads landmark. Juggernog is in the cave beneath it. |
| Galvaknuckles | Equipment | Sky Tower melee buy beside Juggernog. |
| Juggernog | Traits | Health from 100 to 250 for 2,500 points. |
| Quick Revive | Traits | 1,500 points. One solo self-revive, or faster co-op revives. |
| Speed Cola | Traits | 3,000 points. Faster reloads, and also faster drinks and barricades in the perk index. |
| Double Tap 2.0 | Traits | Fire rate plus 33 percent and double bullet damage. Listed at 2,000 points. |
| Double Tap 1.0 | Traits | Fire rate plus 33 percent. No double damage. |
| Stamin-Up | Traits | Faster, longer sprint. Listed at 2,000 points. |
| Deadshot Daiquiri | Traits | Headshot assist for 1,200 points. |
| PhD Flopper | Traits | No fall, lava, or explosive self-damage. Listed at 2,000 points. |
| Mule Kick | Traits | A third weapon slot for 4,000 points. |
| Bandolier Bandit | Traits | More magazine and reserve ammo. Triples Vulture's Aid drops. |
| Vulture's Aid | Traits | See interactions farther away. Zombies drop ammo, points, and a gas that pushes them off you. |
| Bullseye | Traits | 20 percent of body shots count as headshots, and headshot damage is tripled. |
| Electric Cherry | Traits | A force field when you reload. Poor Zombie badge needs five stuns on one zombie. |
| Bunnyhop | Traits | Removes the jump cooldown so you can keep sprint-jumping. |
| Widow's Wine | Traits | A hit briefly freezes the zombie that hit you. |
| Who's Who | Traits | A ghost copy can revive you. Revive the ghost to get your gear back. |
| Downer's Delight | Traits | Longer bleed-out. |
| Tombstone | Traits | Leave a tombstone that can return your perks and weapons. |
| Elemental Pop | Traits | Random elemental effect on shots. |
| Banana Colada | Traits | Novelty perk. No printed combat numbers. |
| Dexterous | Traits | Five panic-room machine for 4,000 points. Effect not printed. |
| Immobilizing Lead | Traits | Named on the Kino machine list. Effect not printed. |
| Redux | Traits | Named on the Kino machine list. Effect not printed. |
| Mystery Box | Machines | 950 points a spin. The box moves, including after a teddy bear. |
| Pack-a-Punch | Machines | 5,000 points once the map has opened the machine. |
| Wonderfizz | Machines | Random perk for 1,500 points. |
| Weapon vendor | Machines | Separate vendor from the 950-point box. A 2025 video labels rolls Event through Mythical. |
| Z-Tokens | Tokens | Persistent Hub currency for cosmetics and custom perks. |
| In-round points | Money | Match currency for doors, guns, perks, the box, and Pack-a-Punch. |
| Bank | Money | Stores points across the rules prestige changes. Fees drop at Prestige 1. |
| Prestige 1 | Prestige | Copper camo and charm. +4 percent points, +10 percent damage, 3.6x XP, +2 TranZit perk slots. |
| Prestige 2 | Prestige | +8 percent points, +20 percent damage, 4.2x XP, +4 TranZit perk slots. |
| Prestige 3 | Prestige | +12 percent points, +30 percent damage, 4.8x XP, +6 TranZit perk slots. |
| Prestige 4 | Prestige | +16 percent points, +40 percent damage, 5.4x XP, +8 TranZit perk slots. |
| Prestige 5 | Prestige | Silver camo and charm. +20 percent points, +50 percent damage, 6x XP, unlimited TranZit perk slots. |
| Prestige 6 | Prestige | +24 percent points. Damage, XP, and TranZit slots stay at the rank 5 caps. |
| Prestige 7 | Prestige | +28 percent points. Other caps unchanged. |
| Prestige 8 | Prestige | +32 percent points. Other caps unchanged. |
| Prestige 9 | Prestige | +36 percent points. TranZit slots stay the unlimited TranZit rule. |
| Prestige 10 | Prestige | Gold camo and charm. +40 percent points and unlimited perk slots on all maps. |
| All I Want for Christmas | Badges | Shoot every Overlook snow globe and open Pack-a-Punch. |
| Charged and Ready | Badges | Activate Pack-a-Punch on Verruckt. |
| Appreciating the Classics | Badges | Round 30 on Verruckt with only the four core perks, in a leaderboard-eligible match. |
| Pop Goes the Weasel | Badges | See the full Mob of the Dead cycle and try to break it. |
| Don't Fire Until You See | Badges | Open every TranZit (2019) door without stepping on fire or lava. |
| Defeated the Knightmare Boss | Badges | Badge text: defeat the Golden Knight boss on TranZit. |
| Zombie Annihilator | Badges | Kill 10 zombies with one RPG shot. Pack-a-Punch is allowed. |
| Chill Out | Badges | Freeze 10 burning zombies with one Winter's Fury shot. |
| Chain Lightning | Badges | Kill 15 zombies with one Wunderwaffe shot. Pack-a-Punch is allowed. |
| Poor Zombie | Badges | Stun one zombie five times with Electric Cherry, then kill it. |
| Dance Macabre | Badges | Round 40 solo, no perks, no Pack-a-Punched weapons, Hardened or higher. |
| Lockdown | Badges | Survive 10 rounds in the starting room on Knightmare. |
| Survive Round 15 on Veteran | Badges | Reach round 15 on Veteran. |
| Survive Round 30 on Veteran | Badges | Reach round 30 on Veteran. |
| Survive Round 45 on Veteran | Badges | Reach round 45 on Veteran. |
| Survive Round 60 on Veteran | Badges | Reach round 60 on Veteran. |
| Survive Round 20 on Knightmare | Badges | Reach round 20 on Knightmare. |
| Survive Round 35 on Knightmare | Badges | Reach round 35 on Knightmare. |
| Survive Round 55 on Knightmare | Badges | Reach round 55 on Knightmare. |
| Survive Round 80 on Knightmare | Badges | Reach round 80 on Knightmare. |
| Reached Level 20 | Badges | Reach account level 20. |
| Reached Level 40 | Badges | Reach account level 40. |
| Reached Level 60 | Badges | Reach account level 60. |
| Reached Level 100 | Badges | Reach account level 100. |
| Reached Prestige 5 | Badges | Reach Prestige 5. |
| Reached Prestige 10 | Badges | Reach Prestige 10. |
| Milestone Celebration | Badges | Badge from the 30Million code if you did not already own it. |
| Pentagon Thief | Bosses | Five mini-boss. A kill that loses no weapons opens the panic room. |
| Golden Knight | Bosses | TranZit boss named by the Defeated the Knightmare Boss badge text. |
| Knightmare Boss | Bosses | A June 2025 video's boss, described as tougher than the Golden Knight and fought around the Power Station. |
